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8 Harsh Truths About UX Design Career

That every UX designer should know

Saadia Minhas
UX Planet
Published in
3 min readOct 30, 2024

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UX design is a dream career where creativity, empathy, and technology come together to solve user problems. While that’s true, being a UX designer isn’t always glamorous.

For those starting in the field, it’s essential to understand that becoming a successful UX designer involves challenges, compromises, and much learning from failures.

Below are a few harsh truths about UX design that will help you advance your UX career.

1. Your design is never perfect

No matter how extensive your thought process is, how much research you have done, and how many times you iterate, there’s always room for improvement.

What works today might fail tomorrow as user needs and technology evolve. Embrace the mindset that design is an ongoing process, not a finished product.

2. Most users won’t appreciate your design

A well-designed interface sometimes goes unnoticed because people focus on their tasks, not on the tools they use.

If users don’t complain, it means your design is functional.

But don’t expect them to stop and praise your work. Silence is usually the best compliment.

3. Stakeholders often don’t understand UX

You will frequently have to explain and defend your design decisions to stakeholders who prioritize business goals over user needs.

Bridging the gap between what stakeholders want and what users need is a critical skill in UX design.

4. User research is undervalued

Companies sometimes cut corners on user research or skip it entirely. Yet, they will expect a world-class user experience. It’s up to you to advocate for testing and data-driven design decisions.

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Published in UX Planet

UX Planet is a one-stop resource for everything related to user experience.

Written by Saadia Minhas

UX Design Passionate | Love to share and learn about UX design | https://uxdworld.com/

Responses (5)

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Listening to users is essential, but their feedback can sometimes be inconsistent or misguided.

Very important point.

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Great points. Exact and short. You can add fighting with developers. Not having enough requirements. Compromising creativity for a design system. Being treated as a pixel mover.

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7. Trends aren’t always the solution

Yes indeed

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