Published inPrototyprDesigning An Educational Virtual Reality Wildlife Photography ExperienceA VR Game Design & Interaction Design documentation of a project that could’ve been released if the pandemic didn’t happenFeb 12, 202160Feb 12, 202160
Published inUX PlanetIncentivizing NYC Subway Commuters to Recycle WasteCreating a public facility that motivates commuters to recycle inorganic waste in NYC’s subway systemJan 26, 202011Jan 26, 202011
Published inThe StartupExplorAR: A Collaborative Augmented Reality Game Platform for Museums — Development Phase 1Project details and personal experience of developing ExplorAR during Niantic’s Beyond Reality Developer ContestNov 11, 2019125Nov 11, 2019125
Published inToge ProductionsEnlightening Navigation Design in She and The Light BearerQA Testing from a UX/UI Design PerspectiveMay 22, 2019119May 22, 2019119
Published inPrototyprMini Case Study: Vehicle Choice Conundrum in GO-BOXA brief user research on GO-BOX and a possible Augmented Reality featureJan 28, 201944Jan 28, 201944
Published inPrototyprMini Case Study: A Quest to Find The Hidden Embed Video Link on Google DriveAnalysis on current design and my design attemptNov 5, 2018347Nov 5, 2018347
Published inToge ProductionsBrewing a Meaningful Experience in Coffee TalkA Design Analysis & Internship ExperienceOct 17, 20182823Oct 17, 20182823