Published inBootcampCase study: Duolingo flashFlashcards for Duolingo to revise topic-based vocabularyJun 4, 202123Jun 4, 202123
Published inBootcamp52 weeks of interaction design — week 5: the live previewGet a real-time preview of your Instagram profile layout to see how things look on real devicesMay 23, 20214May 23, 20214
Published inBootcamp52 Weeks of Interaction Design — Week 4: The statistical peekPeeking through your stats for an expense management app.May 2, 20212May 2, 20212
Published inBootcamp52 weeks of interaction design — Week 3: The first impressionSending a welcome gift to a new neighbor in your communityApr 9, 20211Apr 9, 20211
Published inBootcamp52 weeks of interaction designDesigning an unconventional way of viewing your mobile walletJan 18, 2021331Jan 18, 2021331
Published inBootcamp52 weeks of interaction design — Week 1: A palpable card flingCreating a project sprint as a part of my weekly challengeJan 16, 2021881Jan 16, 2021881
52 Weeks of Interaction Design: Introductory ArticleDesigning a human interaction each week for the entire yearJan 16, 202121Jan 16, 202121
Published inPrototyprUsing Doherty’s Threshold Law of UX to Design Special Olympics World Games 2019 AppSome simple UX gems can act as powerful heuristics to improve the usability of our designsDec 1, 202076Dec 1, 202076
Published inMuzli - Design InspirationAero Fitness | A UI/UX Design Case StudyAn exhaustive process-first case of designing an all-in-one fitness appNov 1, 2020401Nov 1, 2020401