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Boost task completion with dopamine

Andrés Zapata
UX Planet
Published in
3 min readDec 24, 2020

What if there was a way, through design, to trigger the release of neurotransmitters that affect how we feel and how we do?

Dopamine can boost task completion

Earlier this year, I wrote an article about how designers, through their designs, can deliberately promote the release of dopamine. In this article, I will dig in a bit more to show designers why and how to tap into dopamine to emote joy, promote simplicity, and drive action.

Dopamine is for motivation

Dopamine is a major factor in reward-motivated behavior. Most people think dopamine is a chemical that causes pleasure, but that’s not quite right.

Instead, dopamine is about anticipating an outcome (good or bad) and the ensuing behavior. It affects motivation. And without motivation, there is no action.

This is why designers tasked with driving user action should understand how their designs can motivate people to complete a task. Dopamine is released for several reasons, but two, in particular, are of interest for UX designers:

  1. Celebrating little wins
  2. Completing a task

Error prevention, error recovery, and feedback are at the center of user experience design. I argue that most of UX is…

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Published in UX Planet

UX Planet is a one-stop resource for everything related to user experience.

Written by Andrés Zapata

Doctor Andrés is an ID, UX, IA geek. He loves design, technology, marketing, his wife, and 4 kids. He leads idfive and teaches at MICA + Uni of Baltimore.

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