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Glaring UX Mistakes on Real Apps — Part 1

Learn from existing design mistakes, so we can do better!

Abhijit Nayak
Bootcamp
6 min readDec 12, 2023

As a product designer, I frequently tend to check new apps, both to try and get some inspiration as well as look for things that can be done differently or better.

I frequently come across rookie mistakes on real, commercial apps managed by well-run and well-funded organisations with sufficiently big design teams. The mistakes can be anything from oversight to negligence to laziness to just outright poor design decisions.

In this post I’ve compiled 5 such mistakes, so that you don’t repeat them in your design journey. This is the first in a likely series of such articles. As and when I get more such examples from other apps, I will add a Part 2.

NOTE: This list doesn’t include interfaces where the aesthetics could have been better — that’s a subjective call and I am no SME on that. These are scenarios in which the functionality is impacted, and users can’t perform actions easily or quickly enough.

#1. Faulty Design: Where are the last 2 inches?

App: Welltory (Health & Wellness)

Designing input fields and sliders is fun, and contextual. Contextual because input methods are…

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From idea to product, one lesson at a time. Bootcamp is a collection of resources and opinion pieces about UX, UI, and Product. To submit your story: https://tinyurl.com/bootspub1

Abhijit Nayak
Abhijit Nayak

Written by Abhijit Nayak

I am a designer, story-teller, photographer and adventure enthusiast. Follow me for design-related content. abhijitnayak.framer.website

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