The Power of the Sticky Note: Lessons in UX Teamwork & E-commerce Design

Turns out, those sticky notes aren’t just for ideas. They’re about building team dynamics, client trust, and a truly user-centered product. My deep dive into a collaborative UX challenge.

Eugene Bos
The Curious Designer
8 min readFeb 20, 2019

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In the digital world we live in, ideas are easily lost or forgotten. Sticky-notes are physically visible on walls and live on as tangible byproducts for many UX processes. Seeing all the different ideas in different handwritings and colors listed on the same wall creates a sense of diversity and equality, and reinforces the sense of belonging to the team. Sticky-notes are not the work of any one individual — they are the visible evidence of a group effort. In this context…”A Sticky Situation”

I had my first group collaboration with two talented designers. We worked to design an e-commerce platform for high quality groceries.

Scope of Project

Photo by Fancycrave on Unsplash

ABC Company’s e-grocery platform needs to translate the store experience in some way. The basic e-commerce needs to be there, but the CEO is looking for one additional feature that will give them a competitive edge in the space.

ABC Company’s vision is to design a user experience that goes above and beyond the e-commerce marketplace models that Amazon and other competitors (like Walmart) are offering. They want to add value for their customers by finding a way to leverage their successful premium store model and replicate it into a differentiating digital experience.

(Disclaimer: the client’s brief was created by Ironhack Amsterdam to imitate a real-life experience. This article does not represent the company.)

As this is an MVP for a pilot test, the platform should focus on:

  1. The basic grocery-shopping main user flow and architecture
  2. One main distinguishing feature and its corresponding user flow

With the short time restraint on this project and the evolving nature of the eCommerce industry, we decided to use the Agile approach of development. This would help us refine and tweak our product as we progress.

Research and Finding

We started our research, after analyzing in depth the business with which we were dealing with and its new objectives. We identified users who were already Abc customers, those who were not, and users of online shops and even users who were still reluctant to this type of online purchasing platforms. Through this, we could put in value, focusing on Trust, Efficiency and Customer experience, the pillars for our client’s business.

We researched on a few competitors to see how they worked, and did a SWOT analysis. We highlighted the strengths, weaknesses, opportunities and threats of each one of them. It helped to ask questions like: What is working? What is not working? What features do they have that our users would expect? and what features are they missing?

User Survey & Interviews

We send out an online survey to collect quantitative data on user shopping behaviours, engagement with the brand and their awareness of the online store. We collected 20 responses from users aged between 17–30 years old. A summary of our key findings:

Shopping behaviour and engagement:

  • 77% of shoppers, shopped online for convenience.
  • 50% preferred to shop online because of the vast product ranges.
  • 64% of their challenges shopping online was due to delayed delivery.
  • 36% of shoppers buy everything online.

We ended up interviewing 4 people, some who already shop online, and others who don’t do it yet but they’re interested. The data we received from the interviews can be summarised as the following:

  • 75% of shops in POPULAR for its convenient location
  • 91% chose to shop online because of the affordability of their product price points
  • 83% likes the wide-array of items online
  • 67% prefers to head down to store to purchase groceries because they want to feel and touch the product they are purchasing
  • 0% of the traditional shoppers used the online store to purchase their items
Affinity Mapping in process

Discovering trends through Affinity Mapping

We synthesised our findings with affinity mapping to discover the trends from our user research.

The comments from our users are written on sticky notes and grouped together on a whiteboard.

This is the moment I realized, sticky notes strengthen team dynamics and represent an egalitarian, concise means for expressing ideas in UX design projects.

We sat down to synthesise all of this data. We decided to take 5 minutes to start getting keywords, quotes and ideas from all the information and did an affinity map. Without talking to each other we all started making groups out of the things we wrote down, and then gave names to these findings.

This helped define our problem statement and gave us an idea of what our users want and need.

In the Netherlands, most people find it difficult to be efficient with keeping up a healthy eating life and shopping for groceries. We know that they value time and health, and they are seeking for the balanced life when it comes to eating habits.

There is an opportunity to help people stay efficient and to save time by assisting them with their daily shopping habits, deliveries to their home and making recommendations based on their health goals and favorite products.

Problem Statement:
People with busy schedules need to have meal- and product recommendations based on their health goals, because of the lack of time to plan and shop.

User Persona

With all this information in mind, we pictured our user persona.

Please meet Ama Mensah, who represents our target customer.

She is an independent woman, who is passionate about technology.

Ama loves to eat seasonal and fresh produce but often doesn’t have enough time to buy them due to her busy work schedule. She shops mostly on weekends and finds it tiresome to stop by a grocery store after work.

User Journey

She normally goes through frustrations when looking for the product she needs online and her groceries are always late when delivered. On the days she goes to the supermarket, she gets into a long waiting queue before she pays.

So how could we help Ama?

Ideation

To ideate a solution we used quick brainstorming methods like Worst Idea and we came up with the craziest ideas possible. In the end we had a lot of feature-ideas.

Collectively, I believe a team has more knowledge, experience, and insight than an individual. Ideation channels this and applies it to a particular product. Ideas are born organically from collaboration, rather than the top-down “this is what we’re doing, let’s just make it happen” approach.

With the Moscow method we prioritized them in groups for a “must have”, “should have”, “could have” and “won’t have”. We found a way to add value for our customers by offering a healthy recipe package. The recipe package will have all ingredients based on a customer’s diet, together in a box and ready for preparation. Also, we added a Virtual Shopping Assistant feature, to help recommend meals and products tailored to our user’s preferences.

This means they can still eat healthy, enjoy cooking and keep their fitness or diet goals.

User Flows
Paper Prototypes

After creating the sitemap and figuring out our user flows we were ready to wireframe and prototype. We made Low fidelity wireframes in sketch after our paper prototype. It took us several iterations before the prototype was ready for actual user testing.

After making changes and retesting our paper prototype, we were ready to move into Mid-fidelity wireframing in Sketch.

Mid-Fidelity Wireframes

Groceries Shopping for the Digital Age

Digital Platform for ABC groceries (Currently on Desktop only)

Our prototype was made with Sketch and we used Principle to create the animated interactions. It is a responsive site but due to time constrain, we only developed the desktop.

After sharing with our clients our research, solution and design, we received great feedback. We still had to make our special feature stand-out and showcase more of what we are offering.

Final Notes

Working through multiple iterations of a design process in a fast and agile method is seemingly the way of getting things done nowadays, importantly understanding how not to do something in many different ways while simultaneously drawing out the final solution.

I was pretty okay with getting any topic as I came into the bootcamp. There’s definitely a lot of space for improvement in my work and thought process.

The UX design and thinking process is different from my previous experiences, especially finding myself working in a teamread more about that in my article “Finding My Why?”

Through the different techniques that we have applied as a group, I’ve learned that:

  • The entire team needs to understand who they are creating a product for, what the primary goals and needs are for those users and what problems they are trying to solve.
  • Working to approach these problems together will help build empathy for each other as well as shared understanding of the work.
  • A successful product will always have more work — thinking ahead about what that work is, how the product will mature, and what will be next for the product lifecycle, is important to avoid making bad design choices.

It is important to unlearn and relearn, resist assumptions and always be user-centric.

Thanks for reading❤️, give some claps if you can👏🏾. Do you have any thoughts about the process, the thinking and refining, testing and prototypes presented? Let’s continue the conversation in the comments!

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Eugene Bos
The Curious Designer

I specialize in crafting exceptional experiences, building ventures, and Inspiring minds as a UX Product Designer, Entrepreneur, Writer, Consultant, & Mentor