What Makes a Good Designer 3 : Collaboration

Mei Zhang
UX Planet
Published in
6 min readAug 6, 2020

Image by https://www.headspace.com/

I set “collaboration” as the topic for this closing article of “What makes a good designer” series. The reason is that as designers, users are the evaluators of our work. However, they won’t use a mockup from some Sketch file, but the end product we ship to them. Therefore, a big part of designers’ responsibility is to collaborate with other roles, solve problems together and deliver the best experience possible to users.

In this article, I would like to talk about the roles that designers usually collaborate with. Also, what makes a good designer in the eyes of other roles such as product managers, engineers, copywriters, design managers, etc.

Step 1: Understand the designer role

In most cases, the essential role of designers in a multi-functional team is the solution provider. Your team is expecting creative, balanced, and feasible design work that can solve problems. And you are the one who makes decisions on what to deliver to end-users. However, this doesn’t mean you don’t need to participate in the discovery or iterate phase. On the contrary, you should highly involve yourself in these two phases, use your learnings and…

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